Here I have the next stage in development for the character I am modeling. I am currently experimenting with the different brushes. I am using the move, clay buildup, and dam standard brush very often. I need to start using brush gravity. Details, wrinkles, clothing and hair are my next phase.
Really nice start here. Remember don't go into too much detail in the head / face while neglecting the rest of the body. Try to have an even amount of detail across the whole sculpt at all times. Don't neglect other areas for "fun" areas like the face. Put the eyes in ASAP. Where is your concept art? Where is your character bio?
ReplyDeleteLooking forward to seeing the finished sculpt tomorrow.
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